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iFan

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  1. http://www.1a.ee/arvutitehnika/sulearvutid/asus_a55vj_ivy_bridge_i5_eng/14452915/ Päris hea asi, mugav ning töökorras.
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  3. Väga sõbralik seltskond seal, soovin edu! Kutsub pelama!
  4. Hnsis toimus suur uuendus, lisatud HNS eludesüsteemi. Elude saamiseks pead tapma oma enemy 5korda. Kui 5killi on kokku saadud saad 1elu.Elude maksimaalne arv on piiratud(1), respawn spammi vältimiseks. Homme on peal juba SMS elude süsteem, kus saad osta 10elu. Põhimõtteliselt on toimunud päris suur uuendus, + servus suht palju mängijaid. PELAMA!! Ning kahjuks hetkel maas on paintball, loodame kiiresti saada korda >)
  5. SAMP teenused, eriti filterscriptid kuni 15.01.2013 on väga odavad, gamemodid on ka väga odavad!!!
  6. Ta sai korda, lukku.
  7. mina soovin, nick: iPro
  8. oh need vanad ajad... 2aastat tagasi proovisime sinuga hnsi vist luua??? nsm bull3t hnsis pelasime ja tuli mingi mõte et teeme jah servu sa btw said siia ka suht palju rahvast, täna õhtul astun läbi.. enne oli see "Tallina public" ju jah?
  9. Päris tark vend oled kle... RP gamemode ei tee kohe algusest(vähemalt mina), enamus asjad mis mul tellitakse on juba mul olemas/tehtud.
  10. // mdea, seal colorchatis viga, mille ma pole muutnud... ahah, sa panid include fail ka??? colorchat.inc on vaja compilemiseks
  11. #include #include #include #include #include const VipFlags = ADMIN_LEVEL_H; enum { SCOREATTRIB_ARG_PLAYERID = 1, SCOREATTRIB_ARG_FLAGS }; enum ( SCOREATTRIB_FLAG_NONE = 0, SCOREATTRIB_FLAG_DEAD = 1, SCOREATTRIB_FLAG_BOMB, SCOREATTRIB_FLAG_VIP }; new iRound; new iEnable; new iHudMsg; new iMoney_Hs; new iMoney_Kill; new iHp_Max; new iHp_Hs; new iHp_Kill; const PRIMARY_WEAPONS_BIT_SUM = (1const SECONDARY_WEAPONS_BIT_SUM = (1 public plugin_init( ) { register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_C" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_w" ); register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" ); register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" ); RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 ); register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" ); register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" ); register_clcmd( "say /vips" , "ShowVips" ); register_clcmd( "say_team /vips" , "ShowVips" ); iEnable = register_cvar( "amx_give_weapons" , "1" ); iMoney_Hs = register_cvar( "amx_money_hs" , "800" ); iMoney_Kill = register_cvar( "amx_money_kill" , "500" ); iHp_Max = register_cvar( "amx_hp_max" , "100" ); iHp_Hs = register_cvar( "amx_hp_hs" , "30" ); iHp_Kill = register_cvar( "amx_hp_kill" , "15" ); iHudMsg = CreateHudSyncObj( ); } public RoundRestart( ) iRound = 0; public NewRound( ) iRound++; public MessageScoreAttrib( iMsgId , iDest , iReceiver ) { new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID ); if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT ) set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP ); } public PlayerSpawned( id ) { if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) { cs_set_user_bpammo( id , CSW_FLASHBANG , 2 ); cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM ); if( cs_get_user_team( id ) == CS_TEAM_CT ) cs_set_user_defuse( id , 1 ); if( iRound == 1 ) SecondaryMenu( id ); else PrimaryMenu( id ); } } public PrimaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "PrimaryHandler" ); menu_additem( menu , "M4A1" , "1" , 0 ); menu_additem( menu , "AK47" , "2" , 0 ); if( ( iRound % 3 ) == 1 ) menu_additem( menu , "AWP" , "3" , 0 ); menu_additem( menu , "Secondary" , "4" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public PrimaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 1 ); give_item( id , "weapon_m4a1" ); cs_set_user_bpammo( id , CSW_M4A1 , 90 ); SecondaryMenu( id ); } case 2: { DropWeapons( id , 1 ); give_item( id , "weapon_ak47" ); cs_set_user_bpammo( id , CSW_AK47 , 90 ); SecondaryMenu( id ); } case 3: { DropWeapons( id , 1 ); give_item( id , "weapon_awp" ); cs_set_user_bpammo( id , CSW_AWP , 30 ); SecondaryMenu( id ); } case 4: { SecondaryMenu( id ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } public SecondaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "SecondaryHandler" ); menu_additem( menu , "USP" , "1" , 0 ); menu_additem( menu , "GLOCK" , "2" , 0 ); menu_additem( menu , "DEAGLE" , "3" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public SecondaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 2 ); give_item( id , "weapon_usp" ); cs_set_user_bpammo( id , CSW_USP , 100 ); } case 2: { DropWeapons( id , 2 ); give_item( id , "weapon_glock18" ); cs_set_user_bpammo( id , CSW_GLOCK18 , 120 ); } case 3: { DropWeapons( id , 2 ); give_item( id , "weapon_deagle" ); cs_set_user_bpammo( id , CSW_DEAGLE , 35 ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } stock DropWeapons( id , dropwhat ) { static weapons[ 32 ] , num , i , weaponid; num = 0; get_user_weapons( id , weapons , num ); for( i = 0; i weaponid = weapons[ i ]; if( ( dropwhat == 1 && ( ( 1 static wname[ 32 ]; get_weaponname( weaponid , wname , charsmax( wname ) ); engclient_cmd( id , "drop" , wname ); } } } public ShowDamage( id ) { static iAttacker; iAttacker = get_user_attacker( id ); static iDamage; iDamage = read_data( 2 ); if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) { set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 ); ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage ); } } public EventDeathMsg( ) { new iKiller = read_data( 1 ); if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) { new iMoney , iHealth , iHPMax , iHS; iMoney = cs_get_user_money( iKiller ); iHealth = get_user_health( iKiller ); iHPMax = get_pcvar_num( iHp_Max ); iHS = read_data( 3 ); if( iMoney cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) ); if( iHealth set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) ); } } public ShowVips( id ) { new szMessage[256], adminnames[33][32]; new count, len; for( new i=1; i if( is_user_connected( i ) ) if( get_user_flags( i ) & VipFlags ) get_user_name( i , adminnames[ count++ ] , 32 ); len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " ); if( count > 0 ) { for( new x; xlen += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x if( len > 96 ){ ColorChat( id , RED , szMessage ); len = formatex( szMessage , 255 , "[ VIP ] " ); } } ColorChat( id , RED , szMessage ); } else { len += format( szMessage[ len ] , 255-len , "Puudub" ); ColorChat( id , RED , szMessage ); } return PLUGIN_HANDLED; }
  12. ta küsis kuidas lisada need golden m16 jne, ehk ta mõtleb models... või zombie plaguele?
  13. selleks ma teen motd, /ostaelud ja seal saab näha kohe kuidas saata smsi ntks TXT HNSELUD Steamid_0:18e48194180 - on steamid selle inimese kes /ostaelud kirjutas. Ikka otsin kedagi!
  14. Pakuge ise hind, sellise scripti eest ~20eur. Võib ka tõsta.
  15. Oleneb koodist, ma pole mingi idioot ikka ja ma vaatan tavaliselt koodi, kui kood on kole ma palun raha tagasi ning failid kustutan servust, kui kood on korralik siis oleneb sellest palju ise soovid. IP, või SteamID järgi peaks ära tundma. Hind võid julgelt pakuda
  16. Otsin CS 1.6 Scripterit: Otsin kedagi kes teeks mulle sellise plugina, mis annab elu iga 3killiga VIP'ile ja tavamängijale iga 5killiga. Max elu on 1, kui mängija on seda ära kasutanud peab ta uuesti 5killi või kui ta on vip 3killi tegema, et saada endale 1elu. Elu peaksid salvestuma. Ja tahan et oleks sms elu ostmis võimalus, ehk kasutajal suureneb elude limiit viieks. Nad ka peavad salvestuma. Kui on huvilisi lisake mind msni: ilja158@inbox.ru Ette ei käi, võite teha siis näidata, siis alles ma kannan teile raha. Pärast kui raha on kantud annate mulle failid. Muidu olen ma usaldusväärne inimene, kuna olen päris tuntud üle eesti cs ja olen samuti saareservud.net Hide n Seek omanik. Jaa unustasin veel, et plugin peab olema tehtud hnsile. mitte drile pubile surfile jne. Lisaks tahaks ka Et te teeks ka selline koht kus näitaks palju kellegil on elu. Iga round saab kasutada ainult 1elu.
  17. Seleta lähemalt, milline menu ja mis sinna tuleb?
  18. Paluks teema kustutada, v lukku panna. Nüüd näeb kõike siin: http://vahvel.net/showthread.php?155786-Proffessionaalne-PAWN%28samp-scripter%29
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