Mine sisusse
Otsi siit
  • Rohkem valikuid...
Otsi tulemusi mis sisaldab...
Otsi tulemusi...

MacTyX

Kasutajad emaili kinnituse ootel
  • Postituste kogus

    284
  • Liitus

  • Viimati külastas

  • Tagasiside

    100%
  • VP$

    740 [ Anneta ]

Turu statistika

  • 0
  • 0
  • 0

Reputatsioon

0 Neutral

2 Jälgijat

info MacTyX'i kohta

  • Aste
    SUPERVIP
  • Sünnipäev 01.09.1998

Isiklik info

  • Asukoht
    Rakvere
  • Hobid
    Jalgpall
  • Elukutse
    Õppimine

Kontaktid

  • MSN
    D.Doke@live.co.uk
  1. MacTyX

    Jalgpall

    Real ei jäta seda asja nii, ma loodan :S
  2. GTA IV annab sellist viga nagu "Your nat is too strict" orsmth, tegin siis selle korda avades mõned pordid aga nüüd viskab sama errori nagu sul. Nat viga on Thomson ruuteritel.
  3. Siis on viga pluginates. Kui sa selle Debug asja tegid korda siis lihtsalt mingi plugin vigane või map. SERVERINIME asemel mõtlesin seda et paned kokku mingi lühikese nimetuse, nt GunGame vms. Hiljem kui ps x cmd'd kasutad lihtsam otsida serverit ja restarti teha.
  4. Äkki see aitab: http://vahvel.net/showthread.php?123683-TIP!-hlds_run-line-321-xxxx-Segmentation-fault-HL_CMD Võid kasutada ka sellist CMD'd käivtamisel screen -A -m -d -S SERVERINIMI ./hlds_run -game cstrike +map SIIAMAP +maxplayers PALJUMÄNGIJAID -autoupdate -port PORT > hlds.log 2>&1 & Kõik mis suurtes tähtedes siis muuda ära vastavalt oma tahtele.
  5. kuule kas saaksid jägada oma msni v lisa mind Lentsu_12@hotmail.com

    tahaksin sinuga rahalist äri teha :)

  6. War3FT, Deathrun ning GunGame. Oleneb serverist siis JailBreak ka.
  7. http://www.faval.eu/t430-amxx-countrychat Nati buggine on aga, kärab küll.
  8. Peaks toimima give_item( id, "weapon_p228" ); cs_set_user_bpammo(id, CSW_P228, 1)
  9. 1. ACP --> User and Groups --> Groups Forum Permission --> Valid kasutaja --> Märgid linnukese "All Forums" --> Valid foorumi ja vajutad Advanced Permissions --> Misc --> Can post without approval lükkan offi peale. Pead tegema seda kõikidel foorumitel, ja kui nüüd uusi foorumeid teed siis copy õigused. Same --> http://vahvel.net/showthread.php?153462-PhPbb-foorumi-postitamine&p=2208704#post2208704
  10. colorchat.inc fail pane scripting/include kausta. (Kui sa teed seda neti kaudu siis jah ei saa) Saad tõmmata amxx faili siit, compilesin ära --> http://www.gamercity.eu/dl/VIP.amxx
  11. Peaks töötama! (Compile ka ära [spoiler=Kood]#include #include #include #include #include const VipFlags = ADMIN_LEVEL_H; enum { SCOREATTRIB_ARG_PLAYERID = 1, SCOREATTRIB_ARG_FLAGS }; enum ( SCOREATTRIB_FLAG_NONE = 0, SCOREATTRIB_FLAG_DEAD = 1, SCOREATTRIB_FLAG_BOMB, SCOREATTRIB_FLAG_VIP }; new iRound; new iEnable; new iHudMsg; new iMoney_Hs; new iMoney_Kill; new iHp_Max; new iHp_Hs; new iHp_Kill; const PRIMARY_WEAPONS_BIT_SUM = (1 const SECONDARY_WEAPONS_BIT_SUM = (1 public plugin_init( ) { register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_C" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_w" ); register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" ); register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" ); RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 ); register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" ); register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" ); register_clcmd( "say /vips" , "ShowVips" ); register_clcmd( "say_team /vips" , "ShowVips" ); iEnable = register_cvar( "amx_give_weapons" , "1" ); iMoney_Hs = register_cvar( "amx_money_hs" , "800" ); iMoney_Kill = register_cvar( "amx_money_kill" , "500" ); iHp_Max = register_cvar( "amx_hp_max" , "100" ); iHp_Hs = register_cvar( "amx_hp_hs" , "30" ); iHp_Kill = register_cvar( "amx_hp_kill" , "15" ); iHudMsg = CreateHudSyncObj( ); } public RoundRestart( ) iRound = 0; public NewRound( ) iRound++; public MessageScoreAttrib( iMsgId , iDest , iReceiver ) { new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID ); if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT ) set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP ); } public PlayerSpawned( id ) { if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) { give_item( id , "weapon_hegrenade" ); give_item( id , "weapon_flashbang" ); cs_set_user_bpammo( id , CSW_FLASHBANG , 2 ); cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM ); if( cs_get_user_team( id ) == CS_TEAM_CT ) cs_set_user_defuse( id , 1 ); if( iRound == 1 ) SecondaryMenu( id ); else PrimaryMenu( id ); } } public PrimaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "PrimaryHandler" ); menu_additem( menu , "M4A1" , "1" , 0 ); menu_additem( menu , "AK47" , "2" , 0 ); if( ( iRound % 3 ) == 1 ) menu_additem( menu , "AWP" , "3" , 0 ); menu_additem( menu , "Secondary" , "4" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public PrimaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 1 ); give_item( id , "weapon_m4a1" ); cs_set_user_bpammo( id , CSW_M4A1 , 90 ); SecondaryMenu( id ); } case 2: { DropWeapons( id , 1 ); give_item( id , "weapon_ak47" ); cs_set_user_bpammo( id , CSW_AK47 , 90 ); SecondaryMenu( id ); } case 3: { DropWeapons( id , 1 ); give_item( id , "weapon_awp" ); cs_set_user_bpammo( id , CSW_AWP , 30 ); SecondaryMenu( id ); } case 4: { SecondaryMenu( id ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } public SecondaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "SecondaryHandler" ); menu_additem( menu , "USP" , "1" , 0 ); menu_additem( menu , "GLOCK" , "2" , 0 ); menu_additem( menu , "DEAGLE" , "3" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public SecondaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 2 ); give_item( id , "weapon_usp" ); cs_set_user_bpammo( id , CSW_USP , 100 ); } case 2: { DropWeapons( id , 2 ); give_item( id , "weapon_glock18" ); cs_set_user_bpammo( id , CSW_GLOCK18 , 120 ); } case 3: { DropWeapons( id , 2 ); give_item( id , "weapon_deagle" ); cs_set_user_bpammo( id , CSW_DEAGLE , 35 ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } stock DropWeapons( id , dropwhat ) { static weapons[ 32 ] , num , i , weaponid; num = 0; get_user_weapons( id , weapons , num ); for( i = 0; i weaponid = weapons[ i ]; if( ( dropwhat == 1 && ( ( 1 static wname[ 32 ]; get_weaponname( weaponid , wname , charsmax( wname ) ); engclient_cmd( id , "drop" , wname ); } } } public ShowDamage( id ) { static iAttacker; iAttacker = get_user_attacker( id ); static iDamage; iDamage = read_data( 2 ); if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) { set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 ); ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage ); } } public EventDeathMsg( ) { new iKiller = read_data( 1 ); if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) { new iMoney , iHealth , iHPMax , iHS; iMoney = cs_get_user_money( iKiller ); iHealth = get_user_health( iKiller ); iHPMax = get_pcvar_num( iHp_Max ); iHS = read_data( 3 ); if( iMoney cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) ); if( iHealth set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) ); } } public ShowVips( id ) { new szMessage[256], adminnames[33][32]; new count, len; for( new i=1; i if( is_user_connected( i ) ) if( get_user_flags( i ) & VipFlags ) get_user_name( i , adminnames[ count++ ] , 32 ); len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " ); if( count > 0 ) { for( new x; x len += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x if( len > 96 ){ ColorChat( id , RED , szMessage ); len = formatex( szMessage , 255 , "[ VIP ] " ); } } ColorChat( id , RED , szMessage ); } else { len += format( szMessage[ len ] , 255-len , "Puudub" ); ColorChat( id , RED , szMessage ); } return PLUGIN_HANDLED; } TXT Fail --> (Seal kõik ilusti, lihtsalt copy paste) http://www.gamercity.eu/dl/plugin.txt
  12. Jamh, vaatasin kodulehelt üle reeglid aga sellist reeglit mina ei leidnud et 35hp_2 peab tegema 1vs1. [spoiler=ban] [AMXBans] =============================================== [AMXBans] Banned by Admin: *yuri | ewkId [AMXBans] You can complain about your ban @ http://www.wortex-gaming.ee/foorum [AMXBans] Reason: '1vs1' [AMXBans] Duration: '10 minutes' [AMXBans] Your SteamID: 'STEAM_0:0:34826157' [AMXBans] Your IP: '************' [AMXBans] =============================================== KITSED xD : see ei old sild idu [spoiler=reeglid]Igasugune sinule eelise andvate configite/programmide kasutamine on keelatud ja nende kasutamise tagajärjeks on permament ban. de_dust2_longis on KEELATUD kasutada AWP. MAP Buggide kasutamine on KEELATUD. Terroristidel mitte campida defuse tüüpi mapides, Counter-Terroristidel mitte campida hostage-rescue tüüpi mapides. Liigne ropendamine keelatud. Vahest ikka juhtub, kuid kontrolli ennast. Kindlasti ära ürita admineid sõimata. Igasugune on ghostimine on keelatud(k.a Mumble, Teamspeak3, Skype jt), karistuseks on ban. Admineid tuleb austada. Kui admin on üle piiri läinud(igasugused ilma põhjuseta bannid, kickimised jt), siis pole vaja teda sõimama hakata vaid teha foorumisse teema. -Me ei tolereeri teiste serverite reklaamimist meie serveris, karistuseks on ban.[/b]
×
×
  • Loo uus...

Oluline informatsioon

Selle veebisaidi paremaks muutmiseks oleme teie seadmesse paigutanud küpsised . Võite kohandada oma küpsiste seadeid , vastasel juhul eeldame, et te olete küpsiste kasutamisega nõus kui jätkate veebisaidil sirvimist.. Palun lugege läbi Kasutustingimused ja Privaatsuspoliitika.