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kazclub

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Kõik, mis on postitatud kazclub poolt

  1. Hetkel vaatavad seda teemat: 20 liiget ja 3 külalist
  2. nh jh aga tollega vaja jamada rohkem aga enne vaja errorist lahti saada
  3. mine ja tapa pvp's inimesi ja äkki joppab ja vahet ei ole kas f2p/p2p
  4. nh jh aga tollega vaja jamada rohkem aga enne vaja errorist lahti saada
  5. mind ka huvitaks et mis script kas !@!@ oma või USA oma? või hoopis polegi soulwars siis kus?
  6. :hi::hi::hi::hi: minigame rune p2p mängijatele
  7. tänud aga tegelt tahaks ka punast aga asi see et sinisel on ID aga punase barrieri'l puudub ID ja et toda läbida on palju raskemat texti sinna scripti vaja
  8. Palunväga siin see on läheb aind Blue tiimi ja seisab pmst kogu aja !@!@ oma 95% ja 5% minu ja sõbra oma Kui tekib probleeme andge teada Et script töötaks pead seisma kolme ruudu kaugusel barrierist siin siis upitud nii .java kui .class http://www.mediafire.com/?sharekey=d418cb31356986228c9e7c56ba37815fc829d1dd73795222 import java.awt.*; import java.util.*; import java.awt.event.*; import javax.swing.*; import com.speljohan.rsbot.bot.*; import com.speljohan.rsbot.event.events.*; import com.speljohan.rsbot.event.listeners.*; import com.speljohan.rsbot.script.*; import com.speljohan.rsbot.script.wrappers.*; import com.speljohan.rsbot.accessors.*; public class BlueSoulWars extends Script implements ServerMessageListener { int id1 = 42029; int B_DeathX[] = new int[]{1823,1816,1816,1823}; int B_DeathY[] = new int[]{3220,3220,3230,3230}; Polygon B_Death = new Polygon(B_DeathX, B_DeathY, 4); int OutX[] = new int[]{1886,1890,1894,1898,1904,1897,1899,1895,1880,1880,1880,1880,1882,1899}; int OutY[] = new int[]{3182,3181,3179,3180,3172,3166,3162,3157,3154,3161,3173,3162,3162,3162}; Polygon Out = new Polygon(OutX, OutY, 11); int R_DeathX[] = new int[]{1953,1958,1959,1959,1958,1953,1952,1952}; int R_DeathY[] = new int[]{3245,3245,3244,3236,3235,3235,3236,3244}; Polygon R_Death = new Polygon(R_DeathX, R_DeathY, 8); public int loop() { if(RSInterface.getChildInterface(211, 3).getAbsoluteX() > 20) { atInterface(RSInterface.getChildInterface(211, 3)); return random(1200, 1800); } if(getMyPlayer().getAnimation() == 836) { return random(18000, 20000); } if(RSInterface.getInterface(228).getChild(2).isValid()) { atInterface(RSInterface.getChildInterface(228, 2)); return random(1200, 1800); } switch(check()) { case 0: //Blue Team setCompass('s'); wait(random(250,450)); RSObject blueBarrier = findObject(id1); if(blueBarrier == null) return 800; atObject(blueBarrier,"Pass"); return random(100, 200); case 1: //Blue Teami Grave if(tileOnScreen(new RSTile(1815, 3225))) { if(!atDoorTile(new RSTile(1815, 3225), "E", "Pass")) { turnCamera(); } waitWhileMoving(); return random(1200, 1800); } else { walkTileMM(randomizeTile(new RSTile(1815, 3225), 2, 2)); waitWhileMoving(); return random(1200, 1800); } case 2: // look down RSObject eastGrave = getNearestObjectByID(42013, 42016); if(eastGrave == null) { return random(100, 900); } if(tileOnScreen(eastGrave.getLocation())) { if(!atDoorTile(eastGrave.getLocation(), "N", "Pass")) { turnCamera(); } waitWhileMoving(); return random(1200, 1800); } else { walkTileMM(eastGrave.getLocation()); waitWhileMoving(); return random(1200, 1800); } case 3: // look down RSObject westGrave = getNearestObjectByID(42014, 42017); if(westGrave == null) { return random(100, 900); } if(tileOnScreen(westGrave.getLocation())) { if(!atDoorTile(westGrave.getLocation(), "S", "Pass")) { turnCamera(); } waitWhileMoving(); return random(1200, 1800); } else { walkTileMM(westGrave.getLocation()); waitWhileMoving(); return random(1200, 1800); } case 100: //OUT OF game antiban int x = random(0, 10); switch(x) { case 1: log("Doing Antiban"); turnCamera(); break; case 2: log("Doing Antiban"); if(random(0, 3) == 1) { tab(true); } else { tab(false); } break; } return random(500, 1000); case 101: //IN GAME antiban int a = random(0, 15); switch(a) { case 1: turnCamera(); log("Doing Antiban"); break; case 2: if(random(0, 3) == 1) { tab(true); log("Doing Antiban"); } else { tab(false); } break; case 3: walkRandomTile(); break; } return random(500, 1000); } return random(400, 700); } public int check() { // if(distanceTo(new RSTile(1897, 3162)) // log(" Joining Red Team!"); // return 0; if(distanceTo(new RSTile(1882, 3162)) log(" Joining Blue Team!"); setCompass('s'); wait(random(250,750)); return 0; } else if(!isInPolygon(Out) && distanceTo(new RSTile(1889, 3164)) return 100; } else if(isInPolygon(B_Death)) { log("In Blue Graveyard..."); return 1; //} else if(isInPolygon(R_Death)) { // log("In Red Graveyard..."); // return 2; } else if(distanceTo(new RSTile(1933, 3245)) log("In east grave"); return 2; } else if(distanceTo(new RSTile(1842, 3218)) log("In west grave"); return 3; } else if(getMyPlayer().getInteracting() != null) { return 100; } return 101; } public boolean isInPolygon(Polygon p) { return p.contains(getMyPlayer().getLocation().getX(), getMyPlayer().getLocation().getY()); } public boolean atPortal(RSTile tile, String action) { try { Point location = Calculations.tileToScreen(tile.getX(), tile.getY(), random(1.2, 1.5), random(1.2, 1.5), 0); if (location.x == -1 || location.y == -1) return false; moveMouse(location, 3, 3); if (getMenuItems().get(0).toLowerCase().contains(action.toLowerCase())) { clickMouse(true); return true; } else { clickMouse(false); return atMenu(action); } } catch (Exception e) { return false; } } public void waitWhileMoving() { wait(random(500, 700)); while(getMyPlayer().isMoving()) { wait(random(100, 300)); } } public boolean turnCamera() { try{ setCameraAltitude(true); int newCamera = getCameraAngle()+random(0,270); if(newCamera >= 360) newCamera-=360; setCameraRotation(newCamera); }catch(Exception e) { return false; } return true; } public void tab(boolean stupid) { int[] nonStupidTabs = {TAB_CLAN, TAB_FRIENDS, TAB_INVENTORY, TAB_MUSIC, TAB_OPTIONS, TAB_STATS}; if(stupid) { int i = random(0, 14); if(getCurrentTab() != i) { openTab(i); } } else if(!stupid) { int i = random(0, nonStupidTabs.length - 1); if(getCurrentTab() != i) { openTab(i); } } } public void walkRandomTile() { RSTile t = new RSTile(getMyPlayer().getLocation().getX() + random(-16, 16), getMyPlayer().getLocation().getY() + random(-16, 16)); if(t.isValid() && canReach(t, false)) { walkTileMM(t); waitWhileMoving(); } } public boolean atDoorTile(RSTile loc, String direction, String action) { if (loc == null) return false; if (Bot.getClient().isMenuOpen()) { atMenu("Cancel"); } Point t = null; if (direction.toLowerCase().startsWith("n")) { t = Calculations.tileToScreen(loc.getX(), loc.getY() + 1, .5, .1, 40); } else if (direction.toLowerCase().startsWith("s")) { t = Calculations.tileToScreen(loc.getX(), loc.getY(), .5, .1, 40); } else if (direction.toLowerCase().startsWith("w")) { t = Calculations.tileToScreen(loc.getX(), loc.getY(), .1, .5, 40); } else if (direction.toLowerCase().startsWith("e")) { t = Calculations.tileToScreen(loc.getX() + 1, loc.getY(), .1, .5, 40); } if (t == null) { return false; } clickMouse(t,3,3,false); return atMenu(action); } public BlueSoulWars() { setParameter("author", "Hans & Kaz"); setParameter("version", 1.0); setParameter("name", "BlueSoulWars"); setParameter("category", "!@!@! Credits!"); setParameter("description", disc()); } public String disc() { /*Used profisher's and changed it a little. */ String html = ""; html += ""; html += "[align=center]"; html += "[b]" + getName() + " v" + getVersion() + " "; html += "By: Hans[/b] "; html += "[align=center]"; html += "[/align]"; html += "[/align]"; html += ""; return html; } public boolean onStart(Map args) { Bot.getEventManager().addListener(this); return true; } public void onFinish() { Bot.getEventManager().removeListener(this); } public void serverMessageRecieved(ServerMessageEvent e) { if(e.getMessage().contains("If you die,")) { wait(random(14000, 18000)); } } }
  9. aga jh ka mul on tulnud selliseid asju ette et saavad aind yhe poole siis tuleb neile pool tundi mingit iba ajada ja siis block
  10. vist ei saa jh enam pinniga teha VIST
  11. aga et toda võsa sealt läbida tuleb legend q alustada ja las ma pakun sul on vaja scroll seal teha?
  12. tõmba uus java!
  13. combat tuleb ikka yhe kiirusega lol ära treeni siis ei tule cb ka
  14. soovitan minna rangega parim range gear + r cbow + antidragon shield inv: 20 antifiret , altc , tele ja food ning prayd ei kulu
  15. toda amuletti vaja et sealt maa alt väravast läbi saada lol kui väravast läbi lähed siis lähed nii kaua kui guardid ja siis tapad noid!
  16. mai ole nii loll et igale poole ronin daun!
  17. otsi ise mida tahad mai saa aru mis siin rasket aru saada et rsbotiga seoses on kõik olemas http://www.rsbot.org tulevad siia teevad uue topi panevad pealkirjaks RSbot kuigi 100+ posti juba ees ja kysivad "Kuidas rsbot töötab???" kuradi ahvid nah ei ja siis tuleb keegi veel mulle ytlema et mai või teda peese saata pole midagi muud öelda et "Fuck you! and have a nice day!" mai pidanud silmas et sa siin ringi vaataksid vaid http://www.rsbot.org ja tõesti signatuur mitte avatar sos
  18. ?????????? mis sa selle all mõtled? nh jh algajate asi
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