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17th March 2009 - The Chosen Commander & More updates!

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Ever since Dorgesh-Kaan made contact with the surface, the cave goblin adventurer Zanik has helped to defend the city from Sigmund's villainous plots. Now Zanik has disappeared, her fate and whereabouts unknown, and Dorgesh-Kaan is more vulnerable than ever.

Captain Undak of the Dorgeshuun guard is responsible for the city's defences, and he needs your help to investigate a possible HAM attack - but this will only be the start of your adventure. The mystery of Zanik's disappearance will be resolved, and the truth behind a goblin prophecy will be revealed, as events move inexorably towards the realisation of Zanik's destiny. Your adventures will include the discovery of a new Agility course, learning more about the history of the Dorgeshuun, and uncovering the plots of the Big High War God.

The Chosen Commander is the conclusion of a quest series that began with The Lost Tribe. I've had enormous fun working on this storyline over the last few years, and I've tried to give what I think are the best elements of the previous quests a final outing here. I hope you enjoy it.

Mod John A

RuneScape Content Developer

Summary:

[align=center] Where to start

The Chosen Commander:

Speak to Captain Undak in Dorgesh-Kaan.

 

Requirements to complete

The Chosen Commander:

Level 46 Agility

Level 46 Strength

Level 46 Thieving

Must have completed Land of the Goblins

Must be able to defeat several foes up to level 125

 

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To be reminded of what’s happened so far in this quest series, start the quest and then log in to the QuestHelp system – you’ll find a complete summary of all the earlier quests, from The Lost Tribe to Land of the Goblins.

To go along with the quest we're releasing a new Knowledge Base article, History of the Goblins, which is in the Miscellaneous Guides section of the Knowledge Base. We're also releasing a developer forum post looking back over the quest series, which can be found in the forums under Recent Updates. If you enjoy the goblin quests you may also want to read the newest Lores and Histories story, The Chasm of Lights.

In Other News...

To mark the end of the Dorgeshuun quest series, we’re releasing a limited-edition zip-up hoodie on the Jagex store. It’s a limited run of only 2,000, so click here to get yours now!

If you’re logged in to RuneScape and navigate away from the game screen, you will now have to click on a confirmation box to confirm that you want to navigate away from the page. This is to make sure that you don’t accidentally lose your game window.

We've made a couple of changes to the party room due to concerns about abuse by real-world traders. Firstly, drop parties are now available only on two worlds (131 and 152). Secondly, players must now enter their bank PIN (if they have one) before putting items into the drop chest. We're sorry we have to do this, but we can't let real-world traders ruin the party.

We've added a wave-counter interface that will pop up at the start of each round in the TzHaar fight caves. This means you should now find it much easier to track which wave you're on.

Male ogres have been graphically reworked and improved to bring them in line with the recently-updated female ogres. They look tougher and stronger than ever, but don't worry; they're still not the smartest creatures around!

Players will no longer increase their drop-value potential on PvP worlds if they repeatedly cast the basic strike spells.

We've reduced the likelihood of your getting Random Events if you're burning incense in your house, or if you're in building mode. We've also reduced the likelihood that you’ll get Random Events in the Chaos Tunnels and on the Dorgesh-Kaan agility course.

Email registration for new accounts is now optional, although we would still advise you to enter your email address when registering, so that we can help you if you need to recover your password.

 

 

 

 

17th March 2009 - Route-finding Update

In this week’s update, we’ve implemented an extremely frequently-requested improvement to route-finding. This should particularly improve the playability of the game in laggy situations.

For a long time (well, forever really) it has been the case that when you click to move somewhere, your character would occasionally run in the wrong direction for a few steps before turning around and going to the point you actually selected. Fixing this has been a popular request for a long time. It might sound like a simple task, but in fact it was very difficult, which is why we hadn’t managed it until now.

To fix the problem we have had to move the route-finding calculation onto our servers, so that the route is always calculated from the correct spot. However, before we could do that we had to upgrade all of our servers to be able to handle the extra computations required! We’ve finally made this investment, and have been able to update the route-finding accordingly.

We think this is a great example of a small change which should make a big difference to how the game feels to play.

Mod Michael

Game Engine Developer

 

 

 

 

12th March 2009 - Lores and Histories: The Chasm of Lights

A while ago, Reldo met Zanik, the cave goblin adventurer, who was visiting the palace library during one of her trips to the surface. She shared with him a story of her life from the days when Dorgesh-Kaan had yet to make contact with the surface world.

Zanik has not been seen for some time, but Reldo has recently finished writing up the story, and has published it in his Lores and Histories collection as The Chasm of Lights. To read it, just go to the Lores page, which can be found under the Game Guide tab.

Mod John A

RuneScape Content Developer


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Author of the topic Postitas
mis uut on siis ? ei viitsi läbi lugeda ...

pole mõtet copyda tervet teksti siia ju ?

 

Järelikult kui sa ei viitsi lugeda siis sa ei viitsi ka teada ;)


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Author of the topic Postitas
Ongi , mõtlsein , et copyn kah , aga olin kindel , et sandmään teeb seda . Tõlgiks kah natuke siis juba? , rsorid ma arvan , et oskavad ise kah kodulehelt lugeda -.- ,,,,

 

Asi pole ainult lugemises vaid siin on võimalik ka sellest arutada.

Nagu näha kõik news teemad mis olen teinud on olnud populaarsed. :)


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Asi pole ainult lugemises vaid siin on võimalik ka sellest arutada.

Nagu näha kõik news teemad mis olen teinud on olnud populaarsed. :)

 

 

ROFL

 

Sandman su teemad võivad nn populaarsed olla aga sa ei saa kunagi populaarseks ..


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