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Tere, probleem siis selline, et mängin csi kõik normaalne ja järsku jääb kogu mäng nagu seisma nagu nett kaoks korra ära vms ja siis natuke seisab umbes 2 sekundit (vahepeal ka kauem) ja siis jälle kõik korras ja mõne aja pärast kordub see sama asi jälle, teab keegi milles probleem?
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Suht kahju jah , isegi Barack Obamal tuli pisar silma.
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poüarmundi tee Uus: Lapsed, kirves ei ole mänguasi, raiuke see endale pealuu sisse!
- 957 vastust
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Welcome to the AMX Mod X 1.8.1-300 Compiler.Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team/tmp/textqc4UQy.sma(5) : fatal error 100: cannot read from file: "colorchat"Compilation aborted.1 Error. / Kuidas sa muidu saad lisada selle .sma selle php kood värgi sisse ?
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Esimene plugin on siis kvip plugin, sooviks siis sealt eemaldada smoke granaadi. #include #include #include #include #include const VipFlags = ADMIN_LEVEL_H; enum { SCOREATTRIB_ARG_PLAYERID = 1, SCOREATTRIB_ARG_FLAGS }; enum ( SCOREATTRIB_FLAG_NONE = 0, SCOREATTRIB_FLAG_DEAD = 1, SCOREATTRIB_FLAG_BOMB, SCOREATTRIB_FLAG_VIP }; new iRound; new iEnable; new iHudMsg; new iMoney_Hs; new iMoney_Kill; new iHp_Max; new iHp_Hs; new iHp_Kill; const PRIMARY_WEAPONS_BIT_SUM = (1 const SECONDARY_WEAPONS_BIT_SUM = (1 public plugin_init( ) { register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_C" ); register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_w" ); register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" ); register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" ); RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 ); register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" ); register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" ); register_clcmd( "say /vips" , "ShowVips" ); register_clcmd( "say_team /vips" , "ShowVips" ); iEnable = register_cvar( "amx_give_weapons" , "1" ); iMoney_Hs = register_cvar( "amx_money_hs" , "800" ); iMoney_Kill = register_cvar( "amx_money_kill" , "500" ); iHp_Max = register_cvar( "amx_hp_max" , "100" ); iHp_Hs = register_cvar( "amx_hp_hs" , "30" ); iHp_Kill = register_cvar( "amx_hp_kill" , "15" ); iHudMsg = CreateHudSyncObj( ); } public RoundRestart( ) iRound = 0; public NewRound( ) iRound++; public MessageScoreAttrib( iMsgId , iDest , iReceiver ) { new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID ); if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT ) set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP ); } public PlayerSpawned( id ) { if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) { give_item( id , "weapon_hegrenade" ); give_item( id , "weapon_flashbang" ); give_item( id , "weapon_smokegrenade" ); cs_set_user_bpammo( id , CSW_FLASHBANG , 2 ); cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM ); if( cs_get_user_team( id ) == CS_TEAM_CT ) cs_set_user_defuse( id , 1 ); if( iRound == 1 ) SecondaryMenu( id ); else PrimaryMenu( id ); } } public PrimaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "PrimaryHandler" ); menu_additem( menu , "M4A1" , "1" , 0 ); menu_additem( menu , "AK47" , "2" , 0 ); if( ( iRound % 3 ) == 1 ) menu_additem( menu , "AWP" , "3" , 0 ); menu_additem( menu , "Secondary" , "4" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public PrimaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 1 ); give_item( id , "weapon_m4a1" ); cs_set_user_bpammo( id , CSW_M4A1 , 90 ); SecondaryMenu( id ); } case 2: { DropWeapons( id , 1 ); give_item( id , "weapon_ak47" ); cs_set_user_bpammo( id , CSW_AK47 , 90 ); SecondaryMenu( id ); } case 3: { DropWeapons( id , 1 ); give_item( id , "weapon_awp" ); cs_set_user_bpammo( id , CSW_AWP , 30 ); SecondaryMenu( id ); } case 4: { SecondaryMenu( id ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } public SecondaryMenu( id ) { new menu = menu_create( "Vali Relv:" , "SecondaryHandler" ); menu_additem( menu , "USP" , "1" , 0 ); menu_additem( menu , "GLOCK" , "2" , 0 ); menu_additem( menu , "DEAGLE" , "3" , 0 ); menu_setprop( menu , MPROP_EXIT , MEXIT_ALL ); menu_display( id , menu , 0 ); } public SecondaryHandler( id , menu , item) { if( item == MENU_EXIT ) { menu_destroy( menu ); return PLUGIN_HANDLED; } new data[6] , iName[64]; new access , callback; menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback ); new key = str_to_num( data ); switch( key ) { case 1: { DropWeapons( id , 2 ); give_item( id , "weapon_usp" ); cs_set_user_bpammo( id , CSW_USP , 100 ); } case 2: { DropWeapons( id , 2 ); give_item( id , "weapon_glock18" ); cs_set_user_bpammo( id , CSW_GLOCK18 , 120 ); } case 3: { DropWeapons( id , 2 ); give_item( id , "weapon_deagle" ); cs_set_user_bpammo( id , CSW_DEAGLE , 35 ); } } menu_destroy( menu ); return PLUGIN_HANDLED; } stock DropWeapons( id , dropwhat ) { static weapons[ 32 ] , num , i , weaponid; num = 0; get_user_weapons( id , weapons , num ); for( i = 0; i weaponid = weapons[ i ]; if( ( dropwhat == 1 && ( ( 1 static wname[ 32 ]; get_weaponname( weaponid , wname , charsmax( wname ) ); engclient_cmd( id , "drop" , wname ); } } } public ShowDamage( id ) { static iAttacker; iAttacker = get_user_attacker( id ); static iDamage; iDamage = read_data( 2 ); if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) { set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 ); ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage ); } } public EventDeathMsg( ) { new iKiller = read_data( 1 ); if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) { new iMoney , iHealth , iHPMax , iHS; iMoney = cs_get_user_money( iKiller ); iHealth = get_user_health( iKiller ); iHPMax = get_pcvar_num( iHp_Max ); iHS = read_data( 3 ); if( iMoney cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) ); if( iHealth set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) ); } } public ShowVips( id ) { new szMessage[256], adminnames[33][32]; new count, len; for( new i=1; i if( is_user_connected( i ) ) if( get_user_flags( i ) & VipFlags ) get_user_name( i , adminnames[ count++ ] , 32 ); len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " ); if( count > 0 ) { for( new x; x len += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x if( len > 96 ){ ColorChat( id , RED , szMessage ); len = formatex( szMessage , 255 , "[ VIP ] " ); } } ColorChat( id , RED , szMessage ); } else { len += format( szMessage[ len ] , 255-len , "Puudub" ); ColorChat( id , RED , szMessage ); } return PLUGIN_HANDLED; } Tänud ette!
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Ühe päevaga üritad nende asjadega hakkama saada ? Ise kah tariks minigi ulme summa pangast koju kokku ja ülejäänud aja paarutaks niisama mingite masinatega ringi
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- 1 päev
- ainukesena
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Pole midagi parwmat, kui soe saun, limonaaf ja taisuplis uus: oled kõva vend kui oskad silmad kinni kirjutada ?
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sul ei kää see laise nii kui noo ,mwwlde ku UUS: Homme lõpuks reede ja saab jälle puhata
- 957 vastust
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Tervist, et kas keegi saaks siis koostada väikese õpetuse kuidas lisada seda pluginat, et kui saad banni siis teeb automaatselt screenshoti ja võiksite lisada ka selle plugina millekohta see õpetus käib