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Oleks vaja abi!

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Tere! Oleks vaja abi vip pluginaga, plugin on valmis kuid oleks vaja seal paar asja ära kustutada!

Pluginas on relva menu kolmandast roundist, granaadid iga roundi algul, hp boonus iga fragi tagant ja sisaldab ka seda, et ainult VIPid saavad awp kasutada. Oleks sealt vaja ära kustutada relva menüü ning see, et VIPid saavad awp. Seal on ka kirjas, et on commandid mis võtavad need asjad ära kuid olen igatipidi proovinud ja need ei tööta, seal foorumis on ka kommentaare kus inimesed väidavad sama, et commandid ei tööta. Niisiis .sma on siin: [spoiler=Kood]

#define DAMAGE_RECIEVED#include

#include

#include

#include

#include

 

 

static const COLOR[] = "^x04" //green

static const CONTACT[] = ""

new maxplayers

new gmsgSayText

new mpd, mkb, mhb

new g_MsgSync

new health_add

new health_hs_add

new health_max

new nKiller

new nKiller_hp

new nHp_add

new nHp_max

new g_awp_active

new g_menu_active

new round;

new bool:HasC4[33]

#define Keysrod (1

#if defined DAMAGE_RECIEVED

new g_MsgSync2

#endif

 

 

public plugin_init()

{

register_plugin("VIP Eng Version", "2.05", "Dunno")

mpd = register_cvar("money_per_damage","3")

mkb = register_cvar("money_kill_bonus","200")

mhb = register_cvar("money_hs_bonus","500")

health_add = register_cvar("amx_vip_hp", "15")

health_hs_add = register_cvar("amx_vip_hp_hs", "30")

health_max = register_cvar("amx_vip_max_hp", "100")

g_awp_active = register_cvar("awp_active", "1")

g_menu_active = register_cvar("menu_active", "1")

register_event("Damage","Damage","b")

register_event("DeathMsg","death_msg","a")

register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")

register_clcmd("awp","HandleCmd")

register_clcmd("sg550","HandleCmd")

register_clcmd("g3sg1","HandleCmd")

register_event("CurWeapon", "event_CurWeapon", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponn", "be", "1=1")

register_event("CurWeapon", "event_CurWeaponnn", "be", "1=1")

register_clcmd("say /wantvip","ShowMotd")

maxplayers = get_maxplayers()

gmsgSayText = get_user_msgid("SayText")

register_clcmd("say", "handle_say")

register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)

RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)

register_event("HLTV", "event_new_round", "a", "1=0", "2=0")

register_event("TextMsg","Event_RoundRestart","a","2Game_w")

register_event("DeathMsg", "hook_death", "a", "1>0")

register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")

g_MsgSync = CreateHudSyncObj()

#if defined DAMAGE_RECIEVED

g_MsgSync2 = CreateHudSyncObj()

#endif

}

 

 

public on_damage(id)

{

new attacker = get_user_attacker(id)

 

 

#if defined DAMAGE_RECIEVED

// id should be connected if this message is sent, but lets check anyway

if ( is_user_connected(id) && is_user_connected(attacker) )

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new damage = read_data(2)

 

 

set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)

ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)

#else

if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )

{

new damage = read_data(2)

#endif

set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)

ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)

}

}

 

 

public Damage(id)

{

new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)

if(attacker

if (get_user_flags(attacker) & ADMIN_LEVEL_H)

{

new money = read_data(2) * get_pcvar_num(mpd)

if(hitpoint==1) money += get_pcvar_num(mhb)

cs_set_user_money(attacker,cs_get_user_money(attacker) + money)

}

}

 

 

public death_msg()

{

if(read_data(1)

}

 

 

 

 

public fwHamPlayerSpawnPost() {

 

 

new players[32], player, pnum;

get_players(players, pnum, "a");

for(new i = 0; i

{

player = players;

if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)

{

give_item(player, "weapon_hegrenade");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_flashbang");

give_item(player, "weapon_smokegrenade");

give_item(player, "item_assaultsuit");

give_item(player, "item_thighpack");

}

}

return PLUGIN_HANDLED

}

 

 

public event_new_round()

{

round++;

new players[32], player, pnum;

get_players(players, pnum, "a");

for(new i = 0; i

{

player = players;

if(get_user_flags(player) & ADMIN_LEVEL_H)

{

if (!get_pcvar_num(g_menu_active))

return PLUGIN_CONTINUE

if(round > 2)

{

Showrod(player);

}

}

}

return PLUGIN_HANDLED

}

 

 

public Event_RoundRestart(id)

{

round=0;

}

 

 

public hook_death()

{

// Killer id

nKiller = read_data(1)

 

if ( (read_data(3) == 1) && (read_data(5) == 0) )

{

nHp_add = get_pcvar_num (health_hs_add)

}

else

nHp_add = get_pcvar_num (health_add)

nHp_max = get_pcvar_num (health_max)

// Updating Killer HP

if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))

return;

 

 

nKiller_hp = get_user_health(nKiller)

nKiller_hp += nHp_add

// Maximum HP check

if (nKiller_hp > nHp_max) nKiller_hp = nHp_max

set_user_health(nKiller, nKiller_hp)

// Hud message "Healed +15/+30 hp"

set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)

show_hudmessage(nKiller, "Healed +%d hp", nHp_add)

// Screen fading

message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)

write_short(1

write_short(1

write_short(0x0000)

write_byte(0)

write_byte(0)

write_byte(200)

write_byte(75)

message_end()

 

}

 

 

public Showrod(id) {

show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu

}

public Pressedrod(id, key) {

/* Menu:

* VIP Menu

* 1. Get M4A1+Deagle

* 2. Get AK47+Deagle

* 0. Exit

*/

switch (key) {

case 0: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)

HasC4[id] = true;

else

HasC4[id] = false;

 

strip_user_weapons (id)

give_item(id,"weapon_m4a1")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"ammo_556nato")

give_item(id,"weapon_deagle")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"weapon_knife")

give_item(id,"weapon_hegrenade")

give_item(id, "weapon_flashbang");

give_item(id, "weapon_flashbang");

give_item(id, "weapon_smokegrenade");

give_item(id, "item_assaultsuit");

give_item(id, "item_thighpack");

client_print(id, print_center, "You Taked Free M4A1 and Deagle")

 

if (HasC4[id])

{

give_item(id, "weapon_c4");

cs_set_user_plant( id );

}

}

case 1: {

if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)

HasC4[id] = true;

else

HasC4[id] = false;

 

strip_user_weapons (id)

give_item(id,"weapon_ak47")

give_item(id,"ammo_762nato")

give_item(id,"ammo_762nato")

give_item(id,"ammo_762nato")

give_item(id,"weapon_deagle")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"ammo_50ae")

give_item(id,"weapon_knife")

give_item(id,"weapon_hegrenade")

give_item(id, "weapon_flashbang");

give_item(id, "weapon_flashbang");

give_item(id, "weapon_smokegrenade");

give_item(id, "item_assaultsuit");

give_item(id, "item_thighpack");

client_print(id, print_center, "You Taked Free AK47 and Deagle")

 

if (HasC4[id])

{

give_item(id, "weapon_c4");

cs_set_user_plant( id );

}

}

case 9: {

}

}

return PLUGIN_CONTINUE

}

 

 

public HandleCmd(id){

if (!get_pcvar_num(g_awp_active))

return PLUGIN_CONTINUE

if(get_user_flags(id) & ADMIN_LEVEL_H)

return PLUGIN_CONTINUE

client_print(id, print_center, "Sniper's Only For VIP's")

return PLUGIN_HANDLED

}

 

 

 

 

public event_CurWeapon(id)

{

if(read_data(2) == CSW_AWP)

{

if(!(get_user_flags(id) & ADMIN_LEVEL_H))

{

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

 

 

public event_CurWeaponn(id)

{

if(read_data(2) == CSW_SG550)

{

if(!(get_user_flags(id) & ADMIN_LEVEL_H))

{

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

 

 

public event_CurWeaponnn(id)

{

if(read_data(2) == CSW_G3SG1)

{

if(!(get_user_flags(id) & ADMIN_LEVEL_H))

{

client_print(id, print_center, "Sniper's Only For VIP's")

client_cmd(id, "drop")

}

}

return PLUGIN_HANDLED

}

 

 

public ShowMotd(id)

{

show_motd(id, "vip.txt")

}

public client_authorized(id)

{

set_task(30.0, "PrintText" ,id)

}

public PrintText(id)

{

client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")

}

 

 

public handle_say(id) {

new said[192]

read_args(said,192)

if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )

set_task(0.1,"print_adminlist",id)

return PLUGIN_CONTINUE

}

 

 

public print_adminlist(user)

{

new adminnames[33][32]

new message[256]

new contactinfo[256], contact[112]

new id, count, x, len

 

for(id = 1 ; id

if(is_user_connected(id))

if(get_user_flags(id) & ADMIN_LEVEL_H)

get_user_name(id, adminnames[count++], 31)

 

 

len = format(message, 255, "%s VIP ONLINE: ",COLOR)

if(count > 0) {

for(x = 0 ; x

len += format(message[len], 255-len, "%s%s ", adminnames[x], x

if(len > 96 ) {

print_message(user, message)

len = format(message, 255, "%s ",COLOR)

}

}

print_message(user, message)

}

else {

len += format(message[len], 255-len, "No VIP online.")

print_message(user, message)

}

 

get_cvar_string("amx_contactinfo", contact, 63)

if(contact[0]) {

format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)

print_message(user, contactinfo)

}

}

 

 

print_message(id, msg[]) {

message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)

write_byte(id)

write_string(msg)

message_end()

}

 

 

 

 

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Selle veebisaidi paremaks muutmiseks oleme teie seadmesse paigutanud küpsised . Võite kohandada oma küpsiste seadeid , vastasel juhul eeldame, et te olete küpsiste kasutamisega nõus kui jätkate veebisaidil sirvimist.. Palun lugege läbi Kasutustingimused ja Privaatsuspoliitika.