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Leitud 83 tulemust

  1. Siit Hakkab Hybid guide! The start of your training - Magic Training, training, training. The most daunting part of being a pure, but also the most important – how can a pure be good without high stats? There are many different methods for training. I will mention the best two or three methods for training the various stats. First stat I recommend you train is Magic. This can help immensely in teleports, and completing quests for attack and strength xp to help start your training quickly. For magic training, I recommend you buy around 150 casts of each strike spell. These should easily get you to level 19 magic. Kill goblins or men, it doesn’t really matter at this point. Once you have achieved 19 magic, you can now cast the spell curse. Buy full iron armour, including a kite shield, and wield it along with a staff of water. Cast curse on the monk of Zamorak in Varrock palace until you achieve level 25 Magic. This is where training splits in two. Option 1, is to continue casting curse till you get to 55 Magic. You will need to cast it around 15,000 times to reach level 55 magic. This will end up in a loss of roughly 150k. The other option, will make money, and will also most likely be faster. Buy as many soft clay, law runes, and fire runes. Buy the same amount of each as you can. I recommend starting with about 250k, and buying the supplies for 500 casts of Varrock teleport. Next, travel to world 31, Yanille. Ask the people near the portal to tell you who has an open house. Enter and find a lectern. Lecterns look like a book on a stand. Click study, and then click Varrock teleport. Repeat this till you have finished your inventory. Magic Once you finished one inventory, bank and repeat. Keep doing this till you have used all your soft clay and laws, and then buy more. Keep doing this till you reach level 45 Magic. At this stage, you can move onto Camelot teleports. Make these till 55 Magic. All these tabs should have made at least a 1.4-1.5m profit, enough to High Alch till around 75 Magic if you so desire. Now that you have 55 Magic, you can cast the spell High Level Alchemy. I recommend you train with this till level 59 Magic. You need about 1.2-1.3k Alchs, which should cost about 150k. Congratulations, the first stage of your training is complete! Now, you can move onto training Melee – with quests! Although these Quests may seem boring, you will have to do most of them at some point, and completing them will get you to a decent Attack and Strength level a lot quicker than if you train normally. These are the quests you should complete (If you want to F2P Pk, don’t complete Fight Arena): Death Plateau Grand Tree Tree Gnome Village Fight Arena Vampire Slayer Now, for the “Bosses.” Not only will some of these be very hard with 1 Defence, but you only have 10-15 hp as well. Grand Tree This is actually a fairly easy boss. When Glough releases the black demon, run past him till it gets stuck. Just Fire Blast him to death. Tree Gnome Village This is a hard quest. First, snare the Warlord, and keep Fire Blasting. When he walks toward you, quickly run backward till he doesn’t come any further. Snare him again. Keep Fire Blasting, and when he starts walking away, Snare again. Fight Arena There are numerous corpses around the battle field that you can safe spot on. Vampire Slayer Just take a full inventory of lobsters, it shouldn’t be hard at all if you fire blast him. Now that you have completed all this quests, you can have a stat update: Stat update, Melee 40 Attack 30 Strength 1 Defence 60 Magic 3 Range 10-12 hp Should only be around 30-35 Combat, I will calculate it soon. You can now start to train Melee. Buy full Iron, a Brine Sabre, a Strength amulet, and climbing boots if you don’t still have them from Death Plateau. Walk to Relleka, with a full inventory of Monkfish and 1k coins, and talk to Jarvald on the docks. Tell him you want to go to Waterbirth. Walk north, till you see a triangle of Rock Crabs. Stand in the middle, and continue killing them, eating Monkfish as you go. You should try and stay here killing them till you achieve level 60 Strength. Well done, your Melee training is done for the time being. The next stat for you to train is Range. I recommend getting 61 Ranged now. Items for Ranged you should buy: Robin Hood hat (If you can afford) Every leather item you can wear with 1 defence 3k Steel Darts 5k Bronze Knives 50 Ranging Potions (Only use after 50 Ranged) These supplies should be ample to achieve level 61 Ranged. Where you should train. Always use steel darts, apart from where I say to use others. 3-20: Cows in the gnome copter field. Bank all bones and cowhides in the deposit box 20-30 Ranged: I recommend training at Chaos Druids, to make a profit of about 100k for these levels. 30-55: These will be a long stretch at Rock Crabs. You will probably get bored, but stick with it. Now, take a break and complete two short, easy quests – Plague City and Biohazard. These should take no longer than 1.5 hours. 55-61: This, in my opinion, will be the easiest stage – Powetraining at Ogres, with Bronze Knifes. Take 17-18 Ranging Potions, tele grab runes, and use Bronze Knifes. Tele grab or run and grab any seeds that are worth 1k and up. Use the grand exchange database to see prices. You should make a slight profit here if you wear a ring of wealth. Now, stop and take stock of your current stats: 40 Attack 60 Strength 61 Range 60 Magic ~50 Hitpoints 1 Prayer If you wish to become a 1 defence and 1 prayer mauler, just follow this guide, but omit completing Desert Treasure and its pre-requirements and skills. Desert Treasure The requirements: Level Requirements: 10 Slayer 15 Agility 10 Herblore 40 Ranged (you should already have it) 50 Firemaking 50 Magic 53 Thieving 10 Fletching 20 Smithing Subquest Requirements: The Digsite Priest in Peril Temple of Ikov Tourist Trap Troll Stronghold Death Plateau (you should already have done it) Congratulations! You have just completed Desert Treasure, at barely 45-48 combat! Back to training, some items you require Now that you have completed Desert Treasure, your stats will look something like this: 40 Attack 60 Strength 61 Ranged 61 Magic 11 Prayer The first thing I believe you should do is bury 2 dragon bones for level 13 Prayer. Now, you can use Superhuman Strength, which gives +10% to Strength. You can guess as many times as you want to work out the next stat for you to train, but the answer will be the same – 70 Range. At 70 Range, you can wear the illustrious Black Dragonhide, Karils Xbow, Crystal Bow if you have 50 Agility, and Karils if you had 70 Defence. 61-65 Range, the best place in my opinion to train is Rock Crabs, with Steel Darts. It should take no longer than 1.5 hours. 65-70 Range, I recommend power training at Ogres with Bronze Knifes. This is very quick, and with Ranging potions, you can sometimes even make a profit. This should take no longer than 5-6 hours. Now that you have 70 Range, you can also achieve 70 Magic. I recommend getting 55 construction, then building a lectern in your own house. Make Ardougne Teleports till 70 Magic, which should give you a profit of approximately 3-4m. Now that you have 70 Range and Magic, you can get 50 Attack. Buy a Combat Bracelet, and wear climbing boots, full iron, and red Dhide chaps. Train at Rock Crabs, it will take a short 1-1.5 hours. With your current stats, you will be able to get a decent amount of kills in Pvp. However, before you start, there are a couple of extra items you should get on the next post. 1.Damaged Book of Zamorak/Unholy Book 2.Saradomin Mage Arena Cape To acquire this fantastic cape, complete the Mage Arena mini game. Take 150 casts of Fire Blast, and charge the Saradomin Staff. 3.Bear Helm Just complete Mountain Daughter till you get the Bear Helm. 4.Adamant Gloves These will take quite a while to achieve, but are invaluable. They cost just 5k, and give +7 Strength, as well as a range of other fantastic bonuses. They are really quite amazing gloves. The requirements are big, and these will take a long time to achieve, but are definitely worth it. Subquest Quest requirements: Fishing Contest Goblin Diplomacy Big Chompy Bird Hunting Gertrude's Cat Shadow of the Storm Demon Slayer The Golem Tree Gnome Village The Grand Tree Monkey Madness Level requirements: 10 Fishing 70 Cooking 20 Firemaking 10 Mining 48 Agility Sub-quests you must complete: The Dwarf Pirate Pete The Goblins Skratch "Bone Crusher" Uglogwee Evil Dave King Awowogei Once you have achieved Adamant Gloves, you can start to train Strength. This, in my mind, is the perfect strength training equipment at the moment. Firstly, if you can afford it, fill our your Unholy Book, and buy a Berserker Ring. Strength training This, in my mind, is the perfect strength training equipment you can have at the moment: Place: Best > 2nd best > 3rd best Head: Bear Helm > Iron > Ghostly Neck: Fury > Glory > Strength Body: Iron > Ghostly > Monk Legs: Black Dragonhide > Iron > Ghostly Boots: Climbing Boots > Iron > Leather Gloves: Adamant > Mithril > Black Spiky Vambs Weapon: Clay Scimitar (from Stealing Creation) > Brine Sabre > Rune Scimitar Shield: Unholy Book > Damaged Book of Zamorak > Iron Cape: Obsidian > Team Cape > Ghostly Train Strength to 70 at Rock Crabs. Your inventory should have: Granite Maul 20 Combat Potions (4) 7 Monkfish 1 Camelot Teleport Use the Camelot teleport when you run out of food. It should take at least 8-9 hours of training till you get 70 Strength. You will need to kill around 2k Rock Crabs. Attack: 50 Strength: 70 Ranged: 70 Magic: 70 Prayer: 13 Hp: 62-63 Range You may have found 70 Range hard, but at the moment your current goal is to achieve level 80 Ranged. Sell your Berserker Ring, and buy a Robin Hood hat and 20k Bronze Knifes. The best place to train Range at is Caged Ogres. Take in your inventory 20 Ranging Potions, and go to Caged Ogres. Sip ranging potion, and unleash a flurry of knives on the Ogres. It should take about 15-16 hours to achieve level 80 Range. This will most likely make you bored, but 80 Range is a great stat to have. Magic, Strength and Slayer Now that you have 80 Ranged, you will want 82 Magic and 80 Strength to go with it. The best way to train Magic to 82 is Tab©bing. If you have 55 Construction, then go on and Make Tabs till you have 82 Magic. It will take around 25-30k Tabs, but you will make at least 7-8m profit. However, if you have 6-7m or more, I recommend alching. It will be a lot quicker and a lot less boring. Alch in world 159, at the edge of the safe zone in the Grand Exchange. It will take around 25k Alchs, and cost ~2.5m. Next, 80 Strength. I recommend training it with Slayer until your slayer is 55. This will give you the ability to use Broad Bolts, and Slayer Dart, both which are extremely useful. The slayer master I recommend using is Vannaka. Due to the fact that you only have 50 attack, I recommend using Super Attack potions to assist in your task. When you get 55 Slayer, go back to Flesh Crawlers with the gear you used before. These will probably net you about 20k+ Fire Runes, as well as 150-200 Ranarrs, along with numerous other Herbs. By now, you should have at least 10-11m, including a full Unholy Book, Amulet of Fury, Berserker Ring, and a Robin Hood Hat. Sell all apart from the Unholy Book, as you won’t be needing them for the moment. 1.13 Prayer Pro’s: Higher Hp Higher Stats at a lower combat Thought of as more pure than higher Prayer Con’s: No Ava’s Accumulator Stats are generally lower than those with prayer when prayer bonuses are factored in 2.31 Prayer Why it’s better than 13 Prayer: Protect Item +10% Range, Mage, Attack Prayer, + 15% Strength Prayer Why it’s worse: It’s not worth the combat levels, you can get more strength levels for the combat with 13. So, if you have the choice between 13 and 31 Prayer, pick 13. 3.44 Prayer In my opinion, the best prayer level. Why it’s better than 13 Prayer: 1.Protect Prayer, Protect from pjers 2.More training places, i.e Aviansies, Bandits, Zamorak Warriors 3.Protect item, so you can risk better items, I.e Berserker Ring 4.Fire Cape! 5.Prayer gives higher bonuses than training to the levels would Why it’s worse: 1.Less Hp 2.Thought of as impure The rest of this guide will assume you get 44 Prayer. Firstly, complete Mountain Daughter, Ghosts Ahoy, Spirits of the Elid, and Restless Ghost and Animal Magnetism. Train your Prayer to 44 through using Dragon Bones on a Gilded Altar. More training! Take your pick as to what you train next, but I recommend Range! You will need at least 85 eventually for a Fire Cape, but I recommend 90+. But before you start, I recommend you train Farming to 32! Farm whilst you are training Range, and in the time it takes you to train from 80-85 Range, you could make at least 4-5m from farming Ranarrs. So, for 80-85 Range, buy 30k Bronze Knifes, and 100 Ranging Potions. Head over to Caged Ogres, sip your Ranging Pot, and unleash hell on the poor, defenceless ogres. It’s the same deal as 70-80 Range, just a lot longer. Persist with it, and soon enough, you’ll have your first 85 stat. If you decided to train your Mage through Alching, then you won’t have nearly as much money as if you Tabbed. If that is the case, then I recommend training at least part of 80-85 Ranged at Aviansies. 80-85 Ranged would average about a 15m profit, so it is a great way to train Ranged and make money at the same time. The ideal outfit for Aviansies, in my mind, is: Saradomin Mitre Amulet of Glory Monk Robe Top Black D’hide Chaps Rune C’bow Full Zamorak Book Ava’s Accumulator 1k+ Mithril Bolts Climbing Boots Archer Ring Your inventory should have: 3 Ranging Potions (4) Fire Staff 100 Nature Runes 20 Prayer Potions (4) 85 Range will take a long time at Aviansies, but stick with it. You’ll be happy at the end, considering each trip will give you 700k+, with at least 450-500k of that pure profit. Now that you have 85 Ranged, 44 Prayer, you can have an attempt at the illustrious Fire Cape, made even more illustrious considering you are a pure. Fire Cape Ah, the Fire Cape. Quite possible one of the hardest things to do on a pure. There are two different ways to do this – Range only, and Ranged AND Magic. Both are hard and expensive. Option 1 – Range Only Place: Best > 2nd best > 3rd best Head: Robin Hood Hat > Mitre of any god Neck: Fury, no other sorry Body: Monk, no other Legs: Black Dragonhide, same as above Boots: Ranger > Leather Gloves: Black D’hide Vambs > Adamant Gloves > Mithril Gloves Weapon: Karils Xbow w/ 3.5k-4k Bolt Racks Shield: None Cape: God Cloak (NOT ACCUMULATOR!) In my mind, it is so much easier to use Karils Xbow and spend the extra money than use Rune Cbow. Inventory: 300 Purple Sweets 6x Saradomin Brew 2x Ranging Potion 19x Super Restore Potion Mage/Range set up: Place: Best > 2nd best > 3rd best Head: God Hood (The treasure trail item) Neck: Fury Body: Monk Legs: Monk Boots: Ranger > Ghostly Gloves: Black D’hide Vambs > Adamant > Mithril Weapon: Karils Xbow w/ 3.5k Racks > Rune Cbow w/ 1k Diamond Bolts (e) Shield: None > Unholy Book Cape: God Cloak > Accumulator (Only use accumulator if using Cbow) Inventory: 300 Purple Sweets 4x Saradomin Brew 1k Blood, Death, Chaos, Water Runes 2x Ranging Potion 17 Super Restore Potions In either case, sip potions in this order before you enter the caves: Saradomin Brew -> Super Restore -> Ranging Potion Enter the caves, and good luck! Completing the Caves The first waves are by far the easiest in the caves. Just kill the 22s first, and use the orb rock as a safespot from the 45s. Throughout the cave, you have to kill the 22s first, with the possible exceptions of waves 53->60. In these waves, I recommend killing the 90 first, then 22, then the 360. Waves 6 -> 16 are also simple; Pray Range, and kill the 22, then the 90, when you can turn prayer off. Stay at the orb rock, and safespot the 45. Waves 15-30, are again very simple. 22 -> 90 -> 180 -> 45. Lure the 180 to the orb rock, and get behind the rock. Now WAIT TILL THE 180 GETS AS CLOSE TO THE ROCK AS IT CAN! If you attack it too early, then your character could run out and get hit. Really, you should not have taken any damage so far ideally. However, if you have taken any damage, you should have eaten purple sweets, or preferably if you are using magic, ice blitzed then blood blitzed the two 22s that come from the 45. This will help you regain hitpoints. Waves 31-37 are fairly simple. Whatever you do, keep protect from Mage on AT ALL TIMES TILL THE 360 IS DEAD! Once you get to the 360-45-45 wave, make sure your hp is full, and then drink a Saradomin brew, and ranging potion. This next wave will mark the start of the harder waves. Waves 38-45 can be challenging. My best strategy is to kill them 22-90-360-45, as usual. If you are using Magic, however, Ice Burst the 22, then Range the 90 till the 22 starts moving again, Ice Burst. This can be quicker and easier than just Ranging. This is when the purple sweets are vital. Make sure you heal on the 22s that spawn from the 45. Waves 48-54 are simple. Just keep mage prayer on, lure the 180, get it trapped behind 360, and then the 45 behind the 180. Kill the 22, then 360, etc. Waves 54-59 are hard. Trap the 180 behind the 360, and if possible the 90 behind the 360 as well, and lastly, trap the 22 if possible. If not, just kill it first anyway. The 90 can cause serious damage, so that should be the second point of call to annihilate. After that, just kill them in the usual order. Wave 60 is the hardest in the cave, in my opinion. Trap the 22, then kill the 90s whilst safing with purple sweets. Trap and heal on the 45s and 180s after the 360 is dead. Waves 61,62 are simple. For 61, which is 360-180-180, just lure the 180s, kill the 360s, then wait! If you are low on hp or Sara brews, you should either blood burst the 180s, or just wait till your hp goes up. Once you have full hp, kill the 180s, and turn on protect from Mage. After you kill the first 360 in wave 62, leg it over to the Italy rock. The final thing that stands between you and your animated cape of Fire, is the TzTok-Jad. When you have nearly killed the second 360, safe up to over your full hp, full prayer, and full ranging potion. Turn off any distractions, and put on range prayer after the second 360 is dead. If you hear a sound, that means that that a mage attack is coming. When you can see Jad, when he lifts his feet up and slams them on the ground, put on protect from range. If you hear something whilst he’s attacking, put on protect from Magic. When Jad is at half health, healers will come and start healing Jad. You need to run through Jad, then take the healers to a safespot from Jad behind the Italy rock. Kill them there with Protect from Melee. Resume the fight with Jad when they are dead. Congratulations, you have achieved something that very few pures have. Now that you have a shiny Fire Cape, you can get back to training. Your stats will look something like this: 50 Attack 80 Strength 82 Magic 85 Ranged 44 Prayer 80 Hitpoints No higher than 67-68 Combat.
  2. ostke need asjad G.E-st endale Keskmise hinnaga: N6uded:lvl 30 smithing. natuke raha et saada asjad osta G.E-st,10gp et al Khardi v2ravast l2bi saada! [/img] Siis minge sinna ja käige edasi tagasi sealt kuni saad oma steel barid tehtud!/pildid[/img] hea 6petus ja saab kasumit ka nats aga ostake asjad G.E-st keskmise hinnaga muidu ei pruugi tee kasmumisse j22da!
  3. Müün siis guide, kuidas saada pine 30.- ea legaalselt ! Hinnaks on 1 pin. PS - müün vaid 1 guide, sest rohkem pole pine vaja ja ei taha et pins väga odavaks siin lähevad. Esimene, kes pmib - saab .
  4. Selle õpetusega saab umbes 180-200k. magic xpd tunnis. Aga enne tuleb suht palju vaeva näha. Kõigepealt tuleb sebida endale Clay armor, seda saab osta "stealing creation" minigame punktide eest (see armor annab combatis 2x xp). ~100 punkti eest saate osta Clay helm´i, Clay legs ja Clay body (minu soovitus oleks kohe umbes 1000 punkti teha et pärast ei peaks uuesti jamama). 3 osaline armor peab vastu ~40-45min. selle aja jooksul peaksite saama ~125-130k.xpd (stun spell) ja kulutama ~725-800 soul ruuni (~270k.) Kõige parem on minuarvates treenida zombide peal mis asuvad magic guildi keldris. Gl. // Kui jäi midagi mainimata siis küsige ... arvatavasti leitate siit kah vastuse - http://runescape.com/
  5. Powerrangemine Red chinchompade abil Ape atolli koopas. Sisukord 1.0 Sissejuhatus[/*:m:21ltt417] 2.0 Nõuded[/*:m:21ltt417] 3.0 Varustus[/*:m:21ltt417] 4.0 Asukoht[/*:m:21ltt417] 5.0 Kuidas tappa[/*:m:21ltt417] 6.0 Exp/H[/*:m:21ltt417] 7.0 Hinnad[/*:m:21ltt417] 8.0 Korduma kippuvad küsimused[/*:m:21ltt417]____________________________________________________________________________________________________________________________________ 1.0 - Sissejuhatus Tegemist on kiireima ja sugugi mitte odava power rangemise õpetusega Ape Atolli Dungeonis Chinchompadega. Esiteks, seda viisi treenimiseks on vaja hulgaliselt raha: 85-99 maksab ligikaudu 35-40M. Oleneb hindadest, sest need muutuvad. 2.0 - Nõuded Skillid: -Range vähemalt 80+(Võib ka väiksem level olla aga see on mõttetu aja ja raha raiskamine) Miinimum on kindlalt 70. -Prayer 43+ (Soovitatavalt 60+, Vähem joomist) Mida suurem seda parem. -Monkey Madness quest. Vajalikud asjad mida varuda enne treenimist: -Red Chinchompad (Range 85-99 jaoks on vaja 50-60k Chine -Palju prayer pote,võib ka Super Restore (Pray tuleb odavam) -Mõned muud asjad nagu Sharks ja super Anti pots. -Gree gree sinna minemiseks -Holy wrench(Kui tahad) ENNE kui hakkad neid asju varuma, pead otsustama kas: -Treenid ilma Range prayta mis tähendab, et pead varuma rohkem Chinchompasi Aga vähem prayer pote (See on odavaim viis) VÕI Kasutad Range prayerit, ostad vähem Chincompasi ja rohkem Prayer pote Aga on kiireim viis. Kui kasutate Range boost prayerit siis oleks tark teha seda ''Hawk eye''ga, Hitib hästi ja kasutab vähem kui ''Eagle Eye''ga. 3.0 - Varustus Helm: Blessed, Karil's, 3rd Age coif, Robin hood hat, Archer või Armadyl helm. Body: Black D'hide body, 3rd age range body, Armadyl või Karils top/body. Legs: Black D'hide chaps, 3rd age range legs, Armadyl või Karil's Plateskirt. Sheild: Zamorak, Saradomin või Guthix book, vahet pole milline. Gloves: Barrows/Dragon gloves, Black D'hide Vambraces. Boots: Ranger või snakeskin boots, White knight boots(Prayer bonus) Cape: God cloak, Fire cape, Skill cape või Ava's Accumulator. Amulet: Fury, glory. Stole võid ka kanda, kui rott oled Punasega märgistasin parima bonusega asjad. 1.5k - 2k Chinchompasi, kui kasutad range boost prayerit. 2k - 3.5k Chinchompasi, kui ei kasuta range boost prayerit. Inv: http://i16.tinypic.com/6jgdtgk.jpg Holy wrench võta, kui on, annab rohkem prayd dosega. Note: Kui sul on suur Prayer bonus võta rohkem range pote ja vähem Prayer pote. 4.0 - Asukoht Sinna saamine on kerge: 1) Telepordi Al Kharidi. 2) Mine Captain Dalburi juurde. (gem stalli kõrval) http://i10.tinypic.com/6z42jnp.png Sõida sinna: 3)Mine redelist alla 2 korda. -Punane viib Daero juurde. -Lilla viib panka. 4)Räägi Daeroga http://i3.tinypic.com/87lfk1k.png Sinna jõudes räägi Waydar'iga ja mine Crash Islandile. Crash Islandil räägi Lumbo'ga ja ta viib su Ape Atolli. Kui oled Ape atollol pane Gree Gree peale. (Vahet pole milline sul on) 5)Jookse tunnelisse. ENNE KUI SISENED, pead kasutama oma gree gree'd edasi või kohe prayeri peale panema. (Soovitatavalt gree gree'ga, hoiad Prayerit kokku). 6) Pane RUN peale ja minek: PS ära trapide ette koperda. Punased ruudud tähistavad ala kus sa rangema pead. (Soovitatavalt see kolmas kast, kui jooksed tunnelis edasi, see pidi parim olema) Oled valma treenimiseks.. 5.0 - Kuidas tappa Kui raha kokku hoida siis, pead sa kohe neid ründama, pole raske eks. Alustuseks on sul vaja sinna rohkem kui 9 ahvi, need pead ise meelitama sinna, seal alguses on neid ainult 3-6. Nad Respawnivad iga minut oma enda kontidest. Kui sul on näiteks 5 konti ühes hunnikus, tekib sinna üks ahv mis on waste, sellepärast pead sa need laiali ajama seal. Saad neid liigutada ainult ise liikudes. Niiviisi saad neid rünnata, kui nad su ümber on: See on maximum exp taktika: Väike pilt sellest mis seal ka toimub, loopimine käib keskele, sellega saab kõige rohkem damaget. Vahepeal pead kohta vahetama, et rohkem hite saaks teha. Klikka , et näha videot kuidas neid veel tappa. Mis attack style sa kasutama peaks ? Short fuse, parim. Millal potima peaks ? Tark oleks range poti kasutada peale igat Prayer poti, aga see võib erinev olla, teised gearid ja invid - aja jooksul saad selle selgeks seal. Skeletonide kohta natuke.. Kakled skeletonidega, need undeadid on lvl 142'd ja neil on 112 hitpointi, annavad 113 Slayer exp ja ei dropi midagi. Kuidas nad agresiivseks ajada, kui enam pole ? Jookse kuni sa oled oma asukohast eemal (pildi pealt väljas) ja jookse tagasi. Nad on umbes Tund ja pool agresiivsed. PS: Kui jooksed vaata, et trapi kinni ei jää!! Kus ma saan välja logida või strange boxi avada ? Jookse punasega kaetud aladele vms või gree gree abil. PS: Kui gree gree'd pole siis pane kohe logides võimalikult kiirelt PRAY PEALE. Kui ahv mingit aega attackinud pole muutub ta ''Burnin bones'' Mõnikord juhtub see juhuslikult. Mõnikord muutub ''Burning bones'' ka näiteks Evil chickeniks, Strange plantiks, või hoopisgi securety guardiks. 6.0 - Exp/H See on kiirus kui sul on range potiga 4-5 lvlit alles langenud. 85 = 120-130k xp each hour 86 = 120-130k xp each hour 87 = 120-140k xp each hour 88 = 130-150k xp each hour 89 = 140-160k xp each hour 90 = 150-170k xp each hour 91 = 155-175k xp each hour 92 = 160-180k xp each hour 93 = 165-195k xp each hour 94 = 170-200k xp each hour 95 = 175-205k xp each hour 96 = 180-210k xp each hour 97 = 190-220k xp each hour 98 = 200-230k xp each hour 99 = 210-240k xp each hour Prayer boostidega nagu Hawk või Eagle Eye lööb Exp/H päris ülesse.. Kuni 300k/H Tunnis läheb sul 800-1.5k Chinchompat. 7.0 - Hinnad Vaadake ise GE, ma pole hetkel seal, kui satun updaten ära 8.0 - KKK Q: Kas saab ka tavalisi Chinchompasi kasutada? A: Võid jah, aga see ei ole seda väärt, prayer potide raiskamine ja Exp pole hea, ma ennem kasutaks arroweid. Q: Evil chicken ründab mind magega!? A: Jah, sa võid neid ära tappa, kui ei siis jookse. Sa kasutad seal suure Mage def bonusega armorit, kergem oleks ta ära tappa, joostes kasutad rohkem hp'd. Q:Magicut saab siin treenida ? A: Jah, saab aga see läheb kalliks. Q: On üldse olemas samasuguseid võimalusi või kohti nii treenimiseks ? A: Ei, sama kiiret pole olemas, mõned inimesed kasutavad 70-85 range treenimiseks bandits mis on tõsine raha raiskamine. Q: Kas Salve amulet(e) on kasulik seal ? Ei, seda saab kasutada vaid melee combatis. Lõpetuseks Enamus pilte on võetud RSC foorumist, jutu tõlkisin Eesti keelde, sest seda õpetust on nii mõnedki küsinud. -Kogu selle crapi autor ~ Terror909 -Videoõpetus ~ Hologrampker See Õpetus on copeeritud Neonetist!! Selle ÕPETUSE tegi rsni nimega : Hovbov
  6. et kas keegi on tellinud?Mõtlesin tellida aga ei usu et peale updateite see töötab... http://www.runescapeguide.com/
  7. Tasuta wifi ükskõik mis kell või ükskõik kus kohas! Oled tüdinenud interneti maksmise eest hotellis või ükskõik kus mujal? Jälgi seda guidet ja tasuta WIFI on sinu Mine http://www.makayama.com/easywifiradar.html ning kliki download. Jälgi kindlasti seda videot! Kui oled oma radari etukalt üles seadnud siis, siit ma tulen tasuta internett!
  8. Nii Paneks Ehk Siis nende Teemad Kah Lukku? 1.http://foorum.rs2eesti.com/showthread.php?t=15081 2.Rohkem Praegu Ei LeidNudki Ainult need Võik Ära Kustutada!!
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